2.1.3
"I Like to Move It, Move It" — July 11, 2024
Features
New forge options were added! Create your own custom emotes and see them play in game. You're now able to customize the emote wheel for avatar emotes or drone emotes.
Changes
Updated to a new game icon for Team Deathmatch
Unlocking an achievement for abilities will now take the player directly to the drone modules
Playground game lobbies now have a new 5 second countdown prior to a game start
Going out of bounds in playground games now causes player death
Infection game lobbies can now choose between auto-balancing teams or not
Players can now move game entry points on their islands in build mode
Bug Fixes
Blooms on the end scoreboard screen are no longer super-sized
Players running against walls will no longer be invincible in playground games
Time no longer overflows outside of a message pop up when receiving a new island chat
Bloom rewards for completing a daily challenge should no longer appear super-sized on the daily challenge list
Fixed bloom payout in the end scoreboard screen to not overlap when hitting the daily limit
Fixed the quest menu not displaying properly in the pause screen
TDM game mode will no longer break when you enable random spawns
Stacked blooms on islands will no longer create a loud SFX when collected
Fixed a rare timing bug with the campfire achievement
Fixed a bug where short games were not counted for some daily challenges
Fixed a bug where changes to moving platforms were not saved after placing them
Campfire collider no longer protrudes through bottom of the mesh
Smoke bombs no longer persist after Spy Hunt
Smoke bomb now occludes view correctly
Players in roam mode will no longer be able to see B33 Ability Gliders of players in playground games
Spawn points aren't erased if a team name is changed
Updated team names are no longer overwritten
Infected player will not keep abilities
Infection game mode shows correct team names
Profile pictures in chat are no longer empty
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