# 2.1.3

## Features

* New forge options were added! Create your own custom emotes and see them play in game. You're now able to customize the emote wheel for avatar emotes or drone emotes.

## Changes

* Updated to a new game icon for Team Deathmatch
* Unlocking an achievement for abilities will now take the player directly to the drone modules
* Playground game lobbies now have a new 5 second countdown prior to a game start
* Going out of bounds in playground games now causes player death
* Infection game lobbies can now choose between auto-balancing teams or not
* Players can now move game entry points on their islands in build mode

## Bug Fixes

* Blooms on the end scoreboard screen are no longer super-sized
* Players running against walls will no longer be invincible in playground games
* Time no longer overflows outside of a message pop up when receiving a new island chat
* Bloom rewards for completing a daily challenge should no longer appear super-sized on the daily challenge list
* Fixed bloom payout in the end scoreboard screen to not overlap when hitting the daily limit
* Fixed the quest menu not displaying properly in the pause screen
* TDM game mode will no longer break when you enable random spawns
* Stacked blooms on islands will no longer create a loud SFX when collected
* Fixed a rare timing bug with the campfire achievement
* Fixed a bug where short games were not counted for some daily challenges
* Fixed a bug where changes to moving platforms were not saved after placing them
* Campfire collider no longer protrudes through bottom of the mesh
* Smoke bombs no longer persist after Spy Hunt
* Smoke bomb now occludes view correctly
* Players in roam mode will no longer be able to see B33 Ability Gliders of players in playground games
* Spawn points aren't erased if a team name is changed
* Updated team names are no longer overwritten
* Infected player will not keep abilities
* Infection game mode shows correct team names
* Profile pictures in chat are no longer empty
