# 1.2.0

## Features

* Spy Hunt: a new game mode where you blend in with NPCs while trying to stab other players. The last spy standing wins!
* Swimming
* New race HUD displays race progress and scoreboard
* Race time trials. Compete against other players for the best time on the leaderboard!
* Multiple groups of players can play the same game at the same time
* Combat races! Shooter combat can be enabled in any race via the game settings. Players can place ammo spawns and define player health and weapon options
* On-screen controls
* Share in-game captures to Discord!
* The map now shows an icon of your island
* Player outlines added to team matches

## Changes

* Removed dash ability
* Allow player to retain more momentum on ground
* Races don't end immediately when someone wins. Other players get up to 10 seconds to finish the race
* Camera movement tweaks & improvements
* Your island's preview image is now captured automatically until you set it manually
* Improved water Splash performance

## Bug Fixes

* More stable scanning/pinging (fixed various bugs, including following not working, unable to scan avatars)
* Fixed bug where sprint input would sometimes freeze/lock
* Fixed bug where avatar would briefly appear in wrong place after teleporting
* Prevent jump sound playing at times it shouldn't
* Fix some interactions with sliding and crouching on steep slopes
* Avatars start game in proper state if sitting when game starts
* Text objects properly outlined when building
* Fixed bug where players become invincible when experiencing packet loss
* Fixed bug where players are stuck dead when experiencing packet loss
* Persistent score UI displays correct sprites in team deathmatch
* Fixed persistent score UI text alignment
* Players that reject an invite are removed from game lobby UI
* Capture the flag stability improvements
* Fixed bug with pings showing up in other menus
* Toon outline supports higher range of model shapes, as well as transparent materials
* Fixed splashes not clearing from memory
