2.1.14
"Hi I Am New" — September 14, 2024
Features
Overhauled onboarding flow with improved and conditional guidance
Minimum distance between bloom pickups is enforced, and bloom pickup foot traffic rewards are back
New "create conversations" window
New visuals for death animation and respawn animation have been added
Changes
Updated the way chat conversations are created and managed to have a better user experience
Games now end with a second of slow mode and a whistle sound to indicate completion
Updated the manage people view in group conversations
Context menus now pop up when clicking on user profiles in chat
Added better feedback for projectile end of life
Blowers now affect all sized avatars the same way
Upgraded chat window performance
Updated following and blocking players
Handle for larger following and chat counts
Default minimum player suggestion for game lobby takes unavailable players into account
Creator info is now displayed in the scanner menu
Improved anti-AFK measures
Updated keybind setting description for utilizing the system menu
Weapon swap icons now display the correct keybinding input
Optimized client performance to reduce stutters and performance drops
Players can now set keybindings to accept and reject invites. Notifications now reflect bound keybind keys
Bug Fixes
Fixed a bug where asset texture renders only appeared while in the emote wheel
Fixed a bug where the system menu displays "Leave Match" after exiting a game
Fixed a bug where game information text remained on screen if all players leave to a different island
Resolved game stutters when players quit from a private dm
Fixed combat games with long kill feeds from carrying over to different islands
Fixed an issue where shield breaking VFX from active games appears when in roam mode
Resolved a couple of issues with setting pictures of DMs when creating and leaving conversations
Fixed an issue where players were not able to respawn using F3 during the last 10 seconds of a Foot Race
Fixed issues where collecting blooms were not properly registered
Fixed an issue where scanning NFTs would not display the creator information
Resolved problems with players accepting game invites but being displayed as "invited"
Players can no longer move flags in CTF games using pings
Fixed a bug where players were able to access B33, scanner, and quit the game from inside a playground game
Fixed a bug where the social menu incorrectly allowed players to invite more builders than permitted
Fixed a rare bug where certain inputs triggered an invisible chat menu
Swim height no longer causes looping movement while swimming
Fixed invisible colliders on the tutorial island
Handle invalid emote in emote wheel
Correctly handle vanity slugs in island links when sending in chat
Reflections are fixed again (and performant)
Trees will no longer cap build weight on new islands
Render pipeline optimization and memory usage reduction
Flag jump attack now does damage
Fixed issue when moving game entry points around
Players no longer get stuck on results screen if someone disconnects as a game is ending
Fixed a bug where other players would not dance after reaching the finish line
Fixed text in lobbies for long team names
Fixed an issue where stun VFX would stay on players
Improved game results speed indication for time trial and race games
Fixed a bug where the cross-hair indicator disappeared upon dropping a flag
Fixed an issue where players connecting to Nifty Island using a gamepad would not see lobby invite inputs
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