2.1.14

"Hi I Am New" — September 14, 2024

Features

  • Overhauled onboarding flow with improved and conditional guidance

  • Minimum distance between bloom pickups is enforced, and bloom pickup foot traffic rewards are back

  • New "create conversations" window

  • New visuals for death animation and respawn animation have been added

Changes

  • Updated the way chat conversations are created and managed to have a better user experience

  • Games now end with a second of slow mode and a whistle sound to indicate completion

  • Updated the manage people view in group conversations

  • Context menus now pop up when clicking on user profiles in chat

  • Added better feedback for projectile end of life

  • Blowers now affect all sized avatars the same way

  • Upgraded chat window performance

  • Updated following and blocking players

  • Handle for larger following and chat counts

  • Default minimum player suggestion for game lobby takes unavailable players into account

  • Creator info is now displayed in the scanner menu

  • Improved anti-AFK measures

  • Updated keybind setting description for utilizing the system menu

  • Weapon swap icons now display the correct keybinding input

  • Optimized client performance to reduce stutters and performance drops

  • Players can now set keybindings to accept and reject invites. Notifications now reflect bound keybind keys

Bug Fixes

  • Fixed a bug where asset texture renders only appeared while in the emote wheel

  • Fixed a bug where the system menu displays "Leave Match" after exiting a game

  • Fixed a bug where game information text remained on screen if all players leave to a different island

  • Resolved game stutters when players quit from a private dm

  • Fixed combat games with long kill feeds from carrying over to different islands

  • Fixed an issue where shield breaking VFX from active games appears when in roam mode

  • Resolved a couple of issues with setting pictures of DMs when creating and leaving conversations

  • Fixed an issue where players were not able to respawn using F3 during the last 10 seconds of a Foot Race

  • Fixed issues where collecting blooms were not properly registered

  • Fixed an issue where scanning NFTs would not display the creator information

  • Resolved problems with players accepting game invites but being displayed as "invited"

  • Players can no longer move flags in CTF games using pings

  • Fixed a bug where players were able to access B33, scanner, and quit the game from inside a playground game

  • Fixed a bug where the social menu incorrectly allowed players to invite more builders than permitted

  • Fixed a rare bug where certain inputs triggered an invisible chat menu

  • Swim height no longer causes looping movement while swimming

  • Fixed invisible colliders on the tutorial island

  • Handle invalid emote in emote wheel

  • Correctly handle vanity slugs in island links when sending in chat

  • Reflections are fixed again (and performant)

  • Trees will no longer cap build weight on new islands

  • Render pipeline optimization and memory usage reduction

  • Flag jump attack now does damage

  • Fixed issue when moving game entry points around

  • Players no longer get stuck on results screen if someone disconnects as a game is ending

  • Fixed a bug where other players would not dance after reaching the finish line

  • Fixed text in lobbies for long team names

  • Fixed an issue where stun VFX would stay on players

  • Improved game results speed indication for time trial and race games

  • Fixed a bug where the cross-hair indicator disappeared upon dropping a flag

  • Fixed an issue where players connecting to Nifty Island using a gamepad would not see lobby invite inputs

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