1.1.47

"Scanning and Slidin" — August 3, 2023

Features

  • New movement VFX system for character movement

  • Playground menu displays who is editing or playing a game

  • New playground game lobby & invite system. Players can choose their own team and start the game at will

  • Crouch Sliding: while running, hold the crouch button to slide

  • Slope Sliding: automatic sliding on steep inclines

  • Wall Sliding

  • Discord Rich Presence

  • Scanner: right click to scan NFTs, items, and other players

  • Pings: middle mouse click to ping locations and objects

  • Control rebinding added to settings menu

Changes

  • New capture zone ring VFX

Bug Fixes

  • CTF "deliver" objective UI does not stop appearing after multiple games

  • Build menu control help window doesn't get stuck open when spamming build menu open/close

  • Healing sounds no longer play on load of new island

  • Exit button on "install complete" game builder dialog works

  • Fixed issues where games would fail to start if new games were built after new players connected

  • Fixed text overflow in a number of menus

  • "Lives per player" and "Kill limit" sliders display correctly based on game type

  • Reduce remote avatar animation jitter

  • Sign bugs have been eliminated

  • B33 no longer sings while soundtrack is playing

  • B33 SFX no longer pop in Drone Mode

  • Playground game stability and minor bug fixes

  • Fixed jump getting stuck to ground during bunny hop

  • Fixed broken leg animation during dash

  • Fixed broken back when starting shooter

  • Fixed model collisions for multiple mesh models

  • Avatar jump impact sounds no longer cut out

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