# 1.1.47

## Features

* New movement VFX system for character movement
* Playground menu displays who is editing or playing a game
* New playground game lobby & invite system. Players can choose their own team and start the game at will
* Crouch Sliding: while running, hold the crouch button to slide
* Slope Sliding: automatic sliding on steep inclines
* Wall Sliding
* Discord Rich Presence
* Scanner: right click to scan NFTs, items, and other players
* Pings: middle mouse click to ping locations and objects
* Control rebinding added to settings menu

## Changes

* New capture zone ring VFX

## Bug Fixes

* CTF "deliver" objective UI does not stop appearing after multiple games
* Build menu control help window doesn't get stuck open when spamming build menu open/close
* Healing sounds no longer play on load of new island
* Exit button on "install complete" game builder dialog works
* Fixed issues where games would fail to start if new games were built after new players connected
* Fixed text overflow in a number of menus
* "Lives per player" and "Kill limit" sliders display correctly based on game type
* Reduce remote avatar animation jitter
* Sign bugs have been eliminated
* B33 no longer sings while soundtrack is playing
* B33 SFX no longer pop in Drone Mode
* Playground game stability and minor bug fixes
* Fixed jump getting stuck to ground during bunny hop
* Fixed broken leg animation during dash
* Fixed broken back when starting shooter
* Fixed model collisions for multiple mesh models
* Avatar jump impact sounds no longer cut out
