> For the complete documentation index, see [llms.txt](https://guide.niftyisland.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://guide.niftyisland.com/patch-notes/game-patch-notes/2.0.6.md).

# 2.0.6

## Features

* New playground game: break the targets! A single player mode to destroy all targets as fast as you can
* You can now create swords and pistols in the forge!

## Changes

* SMG bullet damage increased to 10 (from 9)
* CTF: Players are notified when they cannot return a flag (due to missing flag)
* Portals to other islands must be interacted with in order to use them
* You can now unequip Legendary Palm tiers assigned to B33
* Players can now swap weapons during game countdown
* Players can now configure how much ammo players start with in island games
* 2D Images and Videos will now sort properly and react to lighting

## Bug Fixes

* Fixed asset memory leaks when reloading or changing islands
* Properly disable all island edit menus on secondary island shards
* Dropped flags no longer display "invulnerabilty" effect when player that dropped flag dodges
* Fixed flag position desync (on server) causing flag to not get delivered or captured accurately
* Gun is properly rotated in HUD
* Fixed avatars stuck in TPose when standing on newly built moving platform when connecting to island
* Copy pasting multiple text objects no longer opens multiple object inspectors
* Fixed races with greater than 10 people sometimes failing to end
* Fixed broken screenshots on MacOS
* Scoreboard properly displays number of lives for all players in stock mode
* Fixed profile images not displaying in HUD
* Map properly works if kicked from a server
* Players are kicked if they try to connect to the same server twice with the same account
* Players no longer hear SFX or see VFX from players in other games or in games (while not in a game themselves)
* Ammo and spawners now properly reset in time trials
* Consecutive melee attacks in the air now properly connect
* AMD users should experience a significant performance boost and grass, flowers, etc. will now render
* Campfire, portals, and grass receive fog correctly
